Nintendo Anti-Piracy Policy Device Lock. Nintendo Anti-Piracy Policy Device Lock update warns of bricked consoles for unauthorized use to combat emulation and piracy. In a bold and somewhat controversial move, Nintendo has updated its user agreement policies to clamp down on piracy, unauthorized modifications, and emulation—introducing a clause that could allow the company to render
Full console brick? You have an argument that will surely end well against the legal team that puts people into indentured servitude.
Disable of all online functionality? Perfectly valid and no different than banning someone from a store.
And the latter effectively provides the former if you can’t download any updates, connect to any online servers, or even download your game from a “game key card” or whatever the hell they are calling those.
Disable of all online functionality? Perfectly valid and no different than banning someone from a store.
Its only “valid” if its preventing future purchases. Not allowing someone to access a digital item they already own is kinda like the book store going in your house and taking the book you already bought.
You don’t own the digitally purchased games. They can revoke access for any reason they want, or no reason at all. You agreed to these terms when making the purchase.
That said: it is conceptually no different than any business banning someone. If you were to, for example, masturbate in a Rain Forest Cafe, they would be well within their rights to never allow you back on their properties ever again.
It is obvious Nintendo finally figured out what Ubi et al did… 15 or so years ago and is making EVERYTHING online. That way they effectively brick a console by turning off updates and immediately locking it upon authenticating with the chat server or whatever.
Depends how it is done
Full console brick? You have an argument that will surely end well against the legal team that puts people into indentured servitude.
Disable of all online functionality? Perfectly valid and no different than banning someone from a store.
And the latter effectively provides the former if you can’t download any updates, connect to any online servers, or even download your game from a “game key card” or whatever the hell they are calling those.
The latter is also how Microsoft and Sony handle it.
You go online with a modded console? Console ID gets banned and you can’t ever access online services of any kind with that console.
Its only “valid” if its preventing future purchases. Not allowing someone to access a digital item they already own is kinda like the book store going in your house and taking the book you already bought.
You don’t own the digitally purchased games. They can revoke access for any reason they want, or no reason at all. You agreed to these terms when making the purchase.
You are talking about legality, I’m talking about the ethics of it.
Well sure, but ethics simply don’t apply when referring to a multi-billion dollar corporation.
Ethics are very much a personal thing.
That said: it is conceptually no different than any business banning someone. If you were to, for example, masturbate in a Rain Forest Cafe, they would be well within their rights to never allow you back on their properties ever again.
It is obvious Nintendo finally figured out what Ubi et al did… 15 or so years ago and is making EVERYTHING online. That way they effectively brick a console by turning off updates and immediately locking it upon authenticating with the chat server or whatever.
The switch already results in online ban if you play an online game with a hacked console, which they need to do to protect against cheaters.