

Ah yes. Land Skyranger, open door, sectoid throws grenade into Skyranger. Evac with one survivor. Good times.
Ah yes. Land Skyranger, open door, sectoid throws grenade into Skyranger. Evac with one survivor. Good times.
There is a lot of truth to this old commercial. https://m.youtube.com/watch?v=y5DpaCvoCn0
I cut my teeth on Space Quest 1 and Kings Quest 3. Not only was the very spefic vocabulary a pain but so many solutions were a dead end trap.
I remember in Space Quest if you typed use [item] it would give you a message about not being a simple 2 word game and tell you to say use [item] on [thing]. It required that format.
Then halfway through the game the solution to one puzzle is use glass. Not use glass on laser. I has figured out the puzzle right away but it took me days to get the right wording.
Those games have not aged well.
Redhawk the coked out shop kid you normally want nothing to do with but will also give you a ride to another town at 3 am.
And I’m from the other end where I came from Morrowind and couldn’t get into Oblivion because it was so generic compared to the earlier game. Monsters leveling to the character made it so safe.
I remember when the monster that was spawning everywhere changed type I knew I had leveled up.