

Yeah, I agree. We have been hosting servers at friend houses with consumer (mostly our own gaming PCs) forever.
The risk involved exists, but it’s far from the threat they make it be.
Yeah, I agree. We have been hosting servers at friend houses with consumer (mostly our own gaming PCs) forever.
The risk involved exists, but it’s far from the threat they make it be.
Stop Killing Games is not trying to force companies to provide private servers
I don’t think this is what they mean. They say that of they provide the tools for users to deploy the servers, bad things can happen. So I think they understood SKG, they just lie about the consequences for gamers
Still trying to find the right direction on animal crossing.
To be honest, it was a very paralell process. I could do a fraction of the compute, needing a fraction of the RAM, but taking a shit ton more time.
Also, theres no perfect machine for this use. I can have 3.5 times more RAM than needed, or start swapping and waste time.
Tell your friend to open source the algorithm… Somebody will surely point at a easy optimization. 100 others will just shit on your friend
*looking at the 14TB cluster I had running for 18 hours
Yep, nobody would ever need that much memory
Nah, pump the humidity. Free sauna!
Do we need I2P to access that link? It shows address not found.