

Nintendo said it might not be compatible. People reported on what Nintendo said, with the caveat that they have said similar things in the past that did not turn out to be true.
Nintendo said it might not be compatible. People reported on what Nintendo said, with the caveat that they have said similar things in the past that did not turn out to be true.
So it’s a $10 tutorial? Don’t care how expansive and cool it is, that’s just fucked. The project scope should’ve been adjusted to make sure it would be free.
No, it’s not just developing countries on older hardware
I was talking about Counter Strike specifically, because you used it as an example.
Microsoft doesn’t own Windows
They literally do. Look it up. Windows is developed and maintained by Microsoft. They own all trademarks and intellectual property related to Windows.
Valve runs steam as a gig economy app, there are very few guardrails and instead very strong algorithmic discoverability management tools. Steam has shovelware for the same reason Google Play has shovelware, Steam is just WAY better at surfacing things specifically to gamers.
I never disputed this, but you are arguing that PC games are all shit for some reason or another unless they’re ported either from or to PS5.
Incidentally, most of these new games support controllers because the newly standardized Xinput just works.
Newly standardized? Xinput was created in 2005. It has “just worked” for ages, because it is officially supported by Microsoft through Windows. Because they own Xbox, Xinput, and Windows.
Valve has a whole extra controller translation layer because everything else kinda doesn’t and they wanted full compatibility
So that they can support other controllers that aren’t Xbox…
You’re talking out of your ass here and not even paying attention to context which you yourself brought up. Not to mention you aren’t even aware of why Xbox had such stellar support (Microsoft is one of the largest tech companies in the world and own the PC OS with the largest market share by a longshot) and how that support translated to the modern rise of PC gaming.
The average PC is an old-ass laptop used by a broke-ass student. Presumably that still is a factor on why CounterStrike, of all things, is Steam’s biggest game.
It’s because of the high percentage of players from developing countries, countries where high-end electronics aren’t accessible, or countries with weak economies. Russia, Brazil, etc.
It sure was a factor on why WoW or The Sims were persistent PC hits despite looking way below the expectations of contemporary PC hardware.
When Sims 4 came out, people upgraded. They cancelled Sims 5 so Sims 4 remains, with largely the same specs. That’s not something consoles can change. WoW is similar, which is why there’s no WoW for PS5.
The beginning of competent console ports in the Xbox 360 era revolutionized that. Suddenly there was a standard PC controller that had parity to mainstream consoles and a close-enough architecture running games on a reliably stable hardware.
That’s because Microsoft owns Windows and Xbox, not because Xbox revolutionized gaming. They had the ownership of 2 platforms with significant lock-in. It’s like if Nintendo owned both the Switch and PlayStation (which they almost did lol).
Sure, there are PC exclusives because they rely on PC-specific controls or are trying to do some tech-demoy stuff or because they’re tiny indies with no money for ports or licensing fees, or because they’re made in a region where consoles aren’t popular or supported or commercially viable.
So there are 14,000 titles new to Steam in the last year and your conclusion is that they are all either keyboard-only, tech demos, indies, or from a poor nation? Wild. You just said that the Xbox controller opened up a new world over 10 years ago and yet you also believe that these new games just aren’t usable with a controller?
With no PS5 the only games that make sense to build for PCs are targeting integrated graphics and lowest-common-denominator CPUs.
Are we just ignoring all of the PC-exclusive games PS5 players will never get to play? And the games that were PC-exclusive until their success prompted a console port? The PC catalog dwarfs the PS5 catalog by hundreds of modern titles, and thousands if you count retro games. Steam (just one of the PC software distribution platforms) added over 14,000 games in the last year and there are fewer than 3,500 PS5 games in total. I can tell you that “targeting integrated graphics and lowest-common-denominator CPUs” has never really been a priority in the PC space; you can see this trend even before consoles like the SNES existed.
That’s why PC games in the 2000s used to look like World of Warcraft even though PCs could do Crysis.
A lot of PCs couldn’t do Crisis. It was a hardware seller because a lot of people significantly upgraded just to play it. Games in the 2000s looked like that because highly-detailed 3D polygonal models used too many resources (mostly CPU at the time). It made more sense, for developer and user, to limit the polygon count for everyone’s sake.
Even in the modern day, World of Warcraft is an MMO and the textures and other assets are deliberately less detailed to optimize performance, so this isn’t really a fair comparison and doesn’t really demonstrate that consoles prop up the PC market (especially since WoW wasn’t available for consoles during the peak of its success and was also a hardware seller due to that exclusivity). It’s like comparing Plants vs. Zombies and Half-Life 2, or Destiny and Alien: Isolation.
Hmm, I suppose the big difference between Fedora and Kubuntu is that Fedora is a fixed point release distro (similar to rolling release but less frequent) that applies updates only on restart, so it’s possible that it needs a moment to ensure that everything is compatible.
It’s certainly a weird choice to kidnap your desktop, so I don’t blame you for being annoyed. If that’s causing this, then you might want to try a stable release distro. This is part of why I like Debian, because it doesn’t change very quickly and updates are unlikely to need special care to ensure stability. Debian also doesn’t have the issue you’re talking about, it updates right away in the background.
Kubuntu is Ubuntu-based (duh) so if you like how it behaves, you could try Debian (which Ubuntu is based on) or try another flavour of Ubuntu. Pop!_OS and Zorin are both Ubuntu-based and should definitely be on DistroSea.
I’m not familiar enough with KDE to know what you mean by a Windows-esque update step, but if you can explain further I’ll see if I can find something for you.
Alternatively, someone else might pop in with some options.
For gaming, people often recommend Pop!_OS, Bazzite, or Zorin, but you can use whatever you want if you are a tinkerer. I use Debian and have a great time gaming.
Outside of gaming and if Windows software compatibility isn’t really something you’re worried about, you can use any distro you want.
You can try some of them out using a web browser with DistroSea if you feel like it, though they don’t have every distro because that would be nuts.
You can’t overwater in water! So you’re good.
As an aside, my wife went to school for horticulture. Overwatering is exceptionally common. Whenever you feel like you should water a plant, skip that day and maybe even the next one.
Some plants even like to be drier and watering an amount that might be normal for another plant will kill it. You may want to consider getting a cheap hygrometer (or more than one) to test for moisture prior to watering.
Ah, damn. I did buy it many years ago, but it’s unfortunate that new users can’t access it.
Not all open world, but:
I don’t think Linux as currently designed is built to be that effectively
I agree, but only in the sense that I think Linux is in its Windows 98 era and still making some things hard that should be easier. That’s ostensibly because of the Linux philosophy of user choice but it also bites people in the ass sometimes.
Depends on how much knowledge you’re interested in acquiring in the first 3 months and how much you like to play around. When I was a kid, I broke Windows a lot because I was learning what you can and can’t do. Adults don’t have that kind of time to explore and fix things that break and a lot of us aren’t intellectually curious about technology.
If you’re a tech person at all and like solving problems (or you have someone in your household who would admin your system), I think it’s ready for you. But if you’re an end user who wants every Windows feature and more on Linux and can’t/won’t fix things by searching, it’s not ready.
A lot of very online gamers are absolutely vehemently against anything they don’t personally find value in. I’ve seen Windows users on Reddit get smug like this because they’re operating on the assumption that the limitations on Linux from 10-15 years ago were never overcome and, thus, “Linux sucks because it can’t run games.”
To me, it’s just another version of the Android vs. iOS cope for users who think their choice to use a specific ecosystem makes them superior. The reason I shill for Linux is because it’s free, I like supporting underdogs, and most Linux desktops are ready for daily use including gaming, not because I think Linux is objectively better than Windows.
Did these kids grow up not using computers at school? When I was in school (1999-2013) we had both Mac and Windows desktops that we used during library visits, computer lab, and art periods. Did schools just replace that hardware with iPads? Writing/editing an essay, manipulating a photo, drafting shop drawings, or learning to code on a tablet sounds like a fucking nightmare.
Why are you entering commands that you read about online without knowing what they do? There’s a running joke that you need to enter rm -fr /
to remove the French language from your system; it actually wipes the entire disk mounted to /
.
When you know what the commands do, using the terminal is always going to be faster (i.e., more productive) and use fewer system resources than using a GUI. That’s just a fact, sorry if it annoys you when people point it out. Whenever I need to move a lot of stuff around, I will always use mv
instead of Thunar (my file manager) even though I prefer a GUI for most tasks.
The objective is to make sure you have enough supplies to survive for as long as you can while making it across America to a place safe from zombies.
I believe the goal is ultimately to get to Canada (I haven’t played in a while) but I might be mixing it up with Death Road to Canada, which is similar in premise but probably not something you could play one-handed.
Are “plenty of people” enough to make a game commercially viable? And not in an indie way.
I zone out, completely cut off from others, while playing games all the time. What I don’t want to do is fork over more cash for things that will collect dust (like a headset for a single game).
Given how different it is to other, normal 3D games, I think it’s a bit much to stake your franchise on something most people will never have. It’s obvious Valve knew that, they’re not idiots and have put out good hardware that didn’t see mass adoption in the past (Steam Controller, Steam Link, etc.); it’s clear they wanted to try out something new even if it wasn’t a huge blockbuster. They have lots of revenue from other sources to fall back on.
They probably hoped that some people would take a chance and get the hardware to play the game, and some people did. But to expect that most would do that? Lol. They’re not that dumb.
“The idea” was to do something no one had done before with a beloved franchise. Not to sell headsets.
The idea of sinking $500 into a headset and then another $80 for one game is pretty crazy. Not like Valve doesn’t have the ownership numbers from the hardware survey. It was never going to sell like HL2.
Five years and I still don’t have a VR headset lol. These things are enthusiast tech and I am not that enthusiastic about having one.
Half-Life Alyx wasn’t called Half-Life 3 because it came out on a platform most people don’t have/can’t afford. It’s essentially a really cool spin-off that I will never play.
Cool that you liked it though, love that for you.
deleted by creator