I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they’d just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.

  • Denjin@lemmings.world
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    35 minutes ago

    The original crackdown, the only movable object that was completely indestructible were the big yellow skips (don’t know what Americans call them).

    Would play in coop with one character fixed in a spot to stop them despawning and see how many I could gather from around the map and bring back. You could only carry them in your arms preventing you from driving and climbing the taller buildings, forcing you into unconventional routes through the city, often while being shot. Think I got about 20 as my record before having to sign off.

  • Statick@programming.dev
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    2 hours ago

    I used to only do something called “surfing” in the Counter-Strike: Source days.

    There are dedicated servers that only run surf maps.

    • whotookkarl@lemmy.world
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      10 minutes ago

      There was a game called tribes that combined the surfing/skiing movement with combat before the counterstrike mod levels came out, it was pretty fun the sequel tribes 2 was pretty popular for a minute when it came out too. But the skill ceiling on some of those cs surf maps was wild.

  • Damaskox@lemmy.world
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    4 hours ago

    Factorio is fun for me until oil comes up.

    I have managed to play further with the black market mod. I can make whatever item I want, sell enough of it and buy the things I want or need instead of making them myself.

    Other mods add more powerful machines that make items much faster. I like to do manually stuff with one machine only, then swap to something else with the same machine and repeat the process.

    • AngryCommieKender@lemmy.world
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      16 minutes ago

      With the update, even if you don’t have the DLC, fluids have been rebalanced. You just have to place a pump every 200-250 tiles and everything flows.

      For oil specifically, you don’t need anything but petroleum until what used to be late game. So just build a few (like a dozen) refineries and make sure that there’s actually oil coming in.

      Once you actually need lubricant, and light oil, set up chemical plants to turn heavy oil into lube and light oil, and light oil into petroleum. It won’t be fast, but it won’t clog and it will produce what you need, slowly. You can use storage tanks as a buffer for your lube, light oil, and petroleum. Heavy oil isn’t used as a direct input for any assembler recipe.

      I consider myself a Factorio apprentice, as I have yet to actually set up a proper train system. I’m slowly learning circuit logic, but can get to Gelba without getting stuck.

      Don’t stress optimization, brute force works as well.

      According to my father, who is an absolute Epic Wizard level computer programmer consultant, Factorio teaches you the basics of computer programming.

  • kazerniel@lemmy.world
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    4 hours ago

    Turned off the aggro on the patrolling demons in Murdered: Soul Suspect, because an otherwise peaceful detective adventure - where you play as a ghost investigating your own murder - really didn’t need the random stressful action sequences 🤷‍♂️ (Sadly you can’t turn off the floor traps, but at least those are stationary.)

  • moonburster@lemmy.world
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    9 hours ago

    Horizon zero dawn and forbidden west. I just roam around and by accident find the missions I’m supposed to do. I also exploit all the enemies, there is a hard lock on where they can walk, so I just stand 10 meter out of the zone and start hitting big enemies for 5 minutes without taking damage.

    I will blame Skyrim for this behaviour

  • Trumble@sopuli.xyz
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    9 hours ago

    I was part of some exploration guilds in World of Warcraft with the aim to explore every inch of the Azeroth, get beyond every instance border and just climb hard terrain even if there was an easier way up.

  • Treczoks@lemmy.world
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    7 hours ago

    For some time I used Minecraft as a mindnumbing tool. I dug a huge underground structure with stone pickaxes. I had some chests of wood down there to make new pickaxes, chests, and torches, and dug an underground space of several square kilometers, 30ish layers high.

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    9 hours ago

    I often use cheats to remove grindy and boring bits beyond a certain point. Usually the difficulty curve is pretty bad and a game is only hard or challenging in the beginning. So I play as intended until I reach a point at which it’s just a matter of time and not skill. So I just give myself a ton of crafting mats or currency or whatever so I can focus on the fun and interesting parts of the game.

    • piyuv@lemmy.world
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      5 hours ago

      Ooooh but this makes some sense though, it just becomes a post apocalyptic world then

  • biofaust@lemmy.world
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    10 hours ago

    I collect all the stars since GTA III.

    I also play everything on Easy because I have a life.

  • MoreFPSmorebetter@lemmy.zip
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    9 hours ago

    I like playing games that incentivise stealth as Michael Bay films. Give me rocket launchers and c4. Yeah I don’t have the high score for the level but I will kill literally every single non-vital NPC.

  • Ephera@lemmy.ml
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    10 hours ago

    This is a very mild violation, but I like to play these puzzles: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/
    …except that I create a custom difficulty level which is quite a step below the easiest difficulty and then I almost rather speedrun the puzzles.

    The Rectangles puzzle at 5x5 size has been my crack for the past months and I’m at about 13 seconds now (using my phone as input).

    I mean, it’s very casual speedrunning. No one cares about my time, so I actually never timed myself before just now. But yeah, I just like the different challenge of thinking fast rather than complex.

  • blackstampede@sh.itjust.works
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    14 hours ago

    Minecraft. You think that there’s no way to play Minecraft “wrong”, right up until you accidentally fall into the 4-block wide valley that I’ve cut through the entire map or walk into the liminal space that I’ve mined out just above bedrock. Fuck cutesy cottages and Minecraft in minecraft- let’s just build superstructures that disappear beyond the draw distance of the map. Fuck creative mode- let’s do it while we’re facing down mobs day and night. Fuck explosives- do that shit with a pick like a goddamn man. You haven’t really seen confused rage until your child discovers hundreds of unexplained and unexplainable brutalist towers extending into the distance like the gravestones of alien gods when they thought you were building a farm over the next hill.

    • Akatsuki Levi@lemmy.world
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      12 hours ago

      . . . I gotta tour one of your worlds someday

      Shit like this I have only seen in a Manga once, forgot the name, but basically bunch of robots that humanity made were let loose without humans(they died) and they kept building giant megastructures for no reason without stopping It’s just absolutely surreal and I just love it

  • canihasaccount@lemmy.world
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    11 hours ago

    I actually don’t know the way you’re supposed to beat Super Metroid “correctly.” I’ve always done what I ended up learning was a major sequence break resulting from a bunch of bomb jumps to get the power bomb early, and use that to get some other stuff that allows me to beat the game out of order.

    I also never start Metroid Prime without immediately getting the double jump. I used to be up there on speed running that game. I don’t play the player’s choice or switch versions whenever I decide to crack it out. The original was literal perfection.