I want to grapple, glide, wall run, etc around a big open world. What are some games you think are fun for that?

I picked up Sunset Overdrive on a sale, and the rail grinding is fine I guess, but it’s just not clicking with me.

  • Rozz@lemmy.sdf.org
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    9 hours ago

    Tchia - it is a relaxing game, but I enjoyed it when I needed a break from intense games or intense life.

    You can sail a boat, swim, glide, slide down hills, flip through the air AND transform into object and animals. When you are an object you can hop and throw yourself. When you are an animal you can do whatever they do, fly swim, run, see in the dark, poop on people, break coconuts, and more.

  • Renacles@lemmy.world
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    9 hours ago

    Dying Light 2 has the best traversal I’ve seen in an open world, it had a very solid base coming from the original but it expanded it with new moves and tools.

  • Jakob Fel@retrolemmy.com
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    19 hours ago

    Dying Light’s movement is phenomenal, a must play IMO due to its awesome parkour movement systten.

  • Aielman15@lemmy.world
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    1 day ago

    Dying Light had a mediocre story and repetitive gameplay, but the parkour mechanic was what made it interesting in the long run. Jumping around and climbing stuff was so satisfying.

    As for side scrollers, Ori might not be the most difficult platformer I’ve ever played, but it certainly was the most fun, thanks in no short part to the fluid and dynamic movement of the main character. The camera is also very wide, to allow you to see the road ahead clearly, which is not something that all platformers do right, surprisingly enough.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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    2 days ago

    Prototype was my jam back in the day, since I had Xbox and not a PS3 and couldn’t play Infamous.

    Having played Infamous finally on PS5… Prototype is actually better anyway and it’s insane how it was overshadowed by Infamous to begin with.

    • Maldreamer@lemmy.world
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      1 day ago

      Ahh good old times, jumping from building to building like hulk. It had good story too which I didn’t appreciate the first time I played cause I was young and couldn’t understand it fully.

  • unknown1234_5@kbin.earth
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    2 days ago

    if you haven’t, please play just cause 3. it is genuinely one of the greatest games ever made and the entire premise is: ok here’s your grappling hook, parachute, wingsuit, bombs, and guns, now go blow up every thing and/or person with red on it. there is a story (and it’s decent) but who cares, you upgrade your shit by doing cool stunts and the main mode of progression is a how-much-shit-have-you-blown-up-in-this-area meter.

    • Jakob Fel@retrolemmy.com
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      19 hours ago

      I’d also say 2 is worth it. Not as good as 3 but still a load of fun… Ah man, I might have to reinstall, I almost forgot about it until you said this!

    • PmMeFrogMemes@lemmy.world
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      1 day ago

      It’s also a beautiful game. I would spend hours just zipping around and taking in the scenery. Thanks for the reminder that I need to replay JC3

      • unknown1234_5@kbin.earth
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        5 hours ago

        true, and it looks that good without trying to shove raytracing and stuff like that down your throat so it runs smoothly on real computers and not just Nvidia’s latest cash grab.

    • lime!@feddit.nu
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      1 day ago

      the story is much better in jc2 but it’s so hard to go back to with how well executed the movement was in 3. it’s a shame they skimped on the writing.

      like, the final boss in 2 is a fist fight on a flying cluster of ICBMs. the final boss in 3 is… a helicopter.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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      2 days ago

      I can’t even play JC4 because JC3 was just so good. Why the hell did they change the formula in 4? The missions are boring as hell in 4. They kept the “fight these guys,” “open these doors,” “release these prisoner” missions, but I have yet to be tasked with destroying, well, anything. 😮‍💨

      The only thing in 4 I liked more than 3 was that the rocket things you can stick on stuff can be used multiple times and don’t automatically explode, so you can use them to fly a car without fear of blowing up.

    • Apeman42@lemmy.worldOP
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      2 days ago

      you upgrade your shit by doing cool stunts and the main mode of progression is a how-much-shit-have-you-blown-up-in-this-area meter.

    • MyNameIsAtticus@lemmy.world
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      2 days ago

      JC3 is fun to just spend hours dicking around in, or seriously investing it with the gameplay. It’s honestly amazing how good of a game they made around the concept of “blow up some shit, and then blow up some more shit”

  • proti@lemmy.world
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    2 days ago

    Why not go to the original? Mirror’s Edge (2008) has still probably the best first person movement of any game. Unlike it’s sequel, It’s not an open world, but many cited it as a plus, since the levels still feel free but very well designed asking you to sprint through - and nearly the whole game you just run and climb with very few interruptions.

    • Obi@sopuli.xyz
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      2 days ago

      Was also coming in to recommend mirrors edge, what a great game.

    • VerseAndVermin@lemmy.world
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      2 days ago

      I’ve played the first Mirrors Edge to like 75% maybe three times over the years since it released. I just started downloading the second today. Do you think it is ill advised to skip the last quarter of the first? It has been a while since I played it and I feel like I would burn out again.

      Great game. I think it’s me.

      • Sunsofold@lemmings.world
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        2 days ago

        I absolutely LOVED Mirror’s Edge. That feeling of hitting flow in game and out of game as you just move smoothly from point to point was just amazing. I played originally on PS2 and almost got the plat trophy. I loved trying not only to find the fastest path but the smoothest, the weirdest, the pacifist, etc. It was great.

        Then I tried 2 for like 5 seconds before I dropped it. It immediately felt like a betrayal of the first game. I hated the UI. I hated the color grade. I hated the style. I hated what seemed like a turn toward the violent.

  • ka1ikasan@lemmy.zip
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    2 days ago

    Just Cause series is great for that, JC3 being an absolute joy of free movement. I used to spend hours just gliding with grappling hook and fly suit.

    • Apeman42@lemmy.worldOP
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      2 days ago

      I saw that one thrown around when I was searching before. I wouldn’t really be playing it for the story, but as long as the story’s there, should I be familiar with the first two?

      • ka1ikasan@lemmy.zip
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        2 days ago

        Honestly, there’s nothing you can really miss IMO, the game presents everyone and everything in a nice and smooth way and you won’t ever be lost.

  • Brave Little Hitachi Wand@lemmy.world
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    1 day ago

    This one is slightly less on target, but I’m really intrigued by a free demo I found this week called Exo Rally Championship. It’s a rally car game, but set in exotic little exoplanetary environments. The movement looks really interesting especially because you’re not just in a low-grav setting, you also have 360⁰ jets you can use to assist in steering or course-correction midair.

  • gonzo-rand19@moist.catsweat.com
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    2 days ago

    Not all open world, but:

    • Dying Light 1 has a really fun parkour movement system (haven’t played Dying Light 2)
    • Ghostrunner, also kind of parkour-based, really gets you into a flow state once you get the hang of the movement
    • Vanquish is always pretty satisfying IMO, both movement and combat
    • Jet Set Radio or its spiritual successor, Bomb Rush Cyberfunk (different dev, same idea) are really fun, especially with friends
    • The remake of Tony Hawk’s Pro Skater 1+2 is pretty damn good
      • skulblaka@sh.itjust.works
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        22 hours ago

        BRC is an incredible replacement though. It’s not quite the same as OG Jet Set Radio, and I think that’s okay, but it is very clearly walking around with JSR’s bones inside. Besides which it has probably my favorite video game soundtrack from the past decade.

  • ampersandrew@lemmy.world
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    2 days ago

    I haven’t played the PC version, but I expect it’s the same as the console version: Prototype (from Activision in 2009; there’s another game listed with the same title). The story is utter garbage, but everything about the moment to moment gameplay is great, and it definitely checks the boxes you’re looking for. I never played the sequel, because it re-used the same map, and that’s a lot like playing a Mario game with all of the same levels as the one before it, but this first game rules.

    If you have access to something that can play Xbox 360 games, I’d also highly recommend the first Crackdown.

    • Apeman42@lemmy.worldOP
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      2 days ago

      Oh yeah, I remember seeing that one, but I never got around to trying it. Sort of a grimdark/knockoff Venom version of Infamous, yeah?

      • ampersandrew@lemmy.world
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        2 days ago

        I believe it has a direct lineage from a game based on The Hulk called Ultimate Destruction, and you can feel that. You’re super jumping, gliding, and sort of like Venom, consuming people to pose as them. There are missions with a stealth element, but other times you’re throwing tanks at helicopters. Holding the run button will have you effortlessly doing cartwheels off the tops of cars and wall running straight up skyscrapers.

        • Apeman42@lemmy.worldOP
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          2 days ago

          Oh damn, it’s descended from Hulk UD? I loved that game, definitely one that was on my mind for this type of game. I’ll certainly be checking this one out then.